Imperium (Modified)

Imperium is the ‘clan’ or ‘faction’ plugin originally developed by Chucklenugget for the use on Rust Factions. Recently, Chucklenugget has open-sourced the modification and will no longer be supporting it directly as a major project.

As such, Tori, of Angry-Mob.com and a co-manager of Rust Factions, has forked the project for continued development for Rust Factions, and as such there may be variance, new options or unique features compared to the base version of Imperium.

Faction System Help & Basic Commands

/faction help 

  • Gives basic Faction system assistance and command instructions

 

/f (message)

  • In-game faction only chat

 

/map

  • In-game map of current Faction claims and Badland tiles


Creating a Faction

/faction create FACTIONNAME

  • Faction names must be 8 characters or less
  • Anyone individual can create a faction in game
  • You must have 3 or more members to claim land tiles
  •  Real life groups and offensive faction names are prohibited (see Rules)

Inviting a Member to a Faction

/faction invite PLAYERNAME or /faction invite ‘PLAYERNAME’ or /faction invite STEAMID64

  • Names are not case sensitive
  • Names with spaces require the use of quotation marks ‘NAME OF PLAYER ‘
  • SteamID 64 Number also functions
  • Must be a Faction Manager or Owner

Joining Faction to Which You Have Been Invited

/faction join FACTIONNAME

  • Faction names are case sensitive
  • Must have a prior invite to Faction

Removing a Member of a Faction

/faction kick PLAYERNAME or /faction kick ‘PLAYERNAME’ or /faction kick STEAMID64

  • Names are not case sensitive
  • Names with spaces require the use of quotation marks ‘NAME OF PLAYER ‘
  • SteamID 64 Number also functions
  • Must be a Faction Manager or Owner

Promoting a Member of a Faction

/faction promote PLAYERNAME or /faction promote ‘PLAYERNAME’ or /faction promote STEAMID64

  • Names are not case sensitive
  • Names with spaces require the use of quotation marks ‘NAME OF PLAYER ‘
  • SteamID 64 Number also functions
  • Must be a Faction Owner
  • Will promote to the Faction Manager position, which will allow the individual to invite or remove players, as well as claim and unclaim tiles, and designate a tax chest
  • Please note that players are responsible for whom they designate as faction managers.  Staff will not intervene unless specific rules are broken; for example, if a faction manager claims multiple tiles and drains a factions scrap supply, that will not be reimbursed.

Demoting a Member of a Faction

/faction demote PLAYERNAME or /faction demote ‘PLAYERNAME’ or /faction demote STEAMID64

  • Names are not case sensitive
  • Names with spaces require the use of quotation marks ‘NAME OF PLAYER ‘
  • SteamID 64 Number also functions
  • Must be a Faction Owner
  • Will demote from Manager to basic Faction member

Dissolving a Faction

/faction disband or as faction owner /faction leave

  • Must be a Faction Owner
  • Will immediately and irrevokably dissolve a faction
  • All claims will be immediately dissolved
  • You have been warned!
  • Automatically occurs when the final member of a faction leaves the faction

Claiming Territory

/claim (while holding a repair hammer) – After inputting command strike the tool cabinet that you wish to represent the claim

  • Must be a Faction Owner or Manager
  • Will claim wilderness tile immediately
  • First Claim Tool Cabinet will designate as Faction HQ
  • All claims require scrap in the Faction HQ Tool Cabinet to pay for continuing costs of claim
  • First tile costs an immediate 5 scrap, the second 10 scrap at time of claim, third  tile 25, third and subsequent 50 scrap immediate cost, plus upkeep every 24 hours

Claim Upkeep Costs

/claim upkeep

  • Upkeep is taken from HQ Tool Cabinet
  • Gives cost in scrap per 24 hours of upkeep
  • 12 hour grace period from first hour due before claims start dissolving at random
  • Claims will start dissolving from outer claims inwards at a rate of 1 tile per hour
  • Upkeep Costs are as follows PER TILE per 24 hour period, so for 2 tiles add 10+15=25 Scrap Per 24 Hour Period:

10 – 1 Tile
+15 – 2nd Tile
+20 – 3rd Tile
+25 – 4th Tile
+30 – 5th Tile
+40 – 6th Tile
+50 – 7th Tile
+60 – 8th Tile
+75 – 9th Tile
+90 – 10th Tile
+105 – 11th Tile
+120 – 12th Tile
+135 – 13th Tile
+150 – 14th Tile
+180 – 15th Tile
+205 – 16th Tile
+240 – 17th Tile
+270 – 18th Tile
+300 – 19th Tile
+325 – 20th Tile
+350 -21st Tile
+380 – 22nd Tile
+410 – 23rd Tile
+440 – 24th Tile
+470 – 25th Tile
+500 – 26th Tile
+540 – 27th Tile
+580 – 28th Tile
+620 – 29th Tile
+650 – 30th Tile
+700 for all subsequent tiles

 

Moving Your Headquarters (HQ)

/claim hq  (while holding a repair hammer) – After inputting command strike the tool cabinet that you wish to represent the HQ claim

  • Must be a Faction Owner or Manager
  • Will move HQ immediately
  • All scrap upkeep will be taken from new tool cabinet when upkeep becomes due

Unclaiming a Tile

/claim remove  (while holding a repair hammer) – After inputting command strike the tool cabinet that you wish to represent the HQ claim

  • Must be a Faction Owner or Manager
  • Will remove claim immediately

Transferring a Claim To Another Faction

/claim give FACTIONNAME  (while holding a repair hammer) – After inputting command strike the tool cabinet that you wish to represent the  transferred claim

  • Must be a Faction Owner or Manager
  • Will transfer claim immediately

Renaming a Claimed Tile

/claim rename XY ‘Area Name’

  • Must be a Faction Owner or Manager
  • Will give the tile XY (coordinates) a name as designated that will be viewable by all players in that tile on their HUD

Tax System

/tax rate XX

  • Will set tax rate of XX% of resources harvested that will be sent automatically to your designated tax chest
  • Must be a Faction owner or manager
 

/tax chest – Must be holding a repair hammer, and strike the chest you wish to designate as your tax chest

  • Must be a Faction Owner or Manager
  • Tax revenue will automatically be transferred to the designated tax chest
  • Will only transfer harvestable materials; will not transfer ‘pick up’ items (such as hemp plants or containers) or recycled materials
  • Effective Era 5 – Scrap Upkeep for claims comes from HQ Tool Cabinets, not Tax Chest

War System

/war help

  • Gives list of possible commands
 

/war list

  • gives a list of all current active wars on the island

/war status

  • Gives list of wars that involve your Faction
 

/war declare FACTION ‘reason’

  • Declares war on FACTION
  • Reason will be displayed to all players, so nothing rude or disrespectful
  • See Rules > War; explosives cannot be used for one hour from either Reddit declaration or in-game declaration, whichever is more recent

 

/war end FACTION

  • Ends war with FACTION
  • Opponent Faction owner must accept
  • If Owner is not able to accept, the war is considered active until resolved.  
  • If Owner is not going to be available due to illness, infirmity or other major reason, you may contact staff
  • If Owner is not available due to just general reasons, staff will not intervene